![]() ![]() Please leave a comment if you have any questions or suggestions. But trading two kit modules might cut into your almost stupidly high melee damage, so you’ll want to experiment to find the perfect combinations for you. The Gravity Containment unit also works great at quickly taking out groups of enemies at range, often leaving only the stronger enemies left alive, which are perfect candidates for a high-damage melee combo!Īs a Tactical captain, the Ambush kit takes each of those abilities to an amazing level and is always appealing. Paradox Bomb and it’s baby brother, Graviton Spike, also pair well with this build, since they draw enemies close together to help maximize the area-of-effect potential of the Combined Fist combo. I find this build to be even more amazing when coupled with some of the usual damage-dealing kit modules, like the high-performing Agony Generator. a smart home that allows users to control different devices and appliances. While this build is pure melee, out in the field it is important to be versatile. MindMeld provides functionality for every step of a modern conversational. Biochemist, Consumable Recharge Reduction.And then of course, the Mind Meld Device. I begin with the Na’kuhl/Burnham threesome and the one true ground skill tree. Here is the parse of the pick-up group Task Force Operation that the above screenshot was taken in: The Build Use Engage to quickly close the distance on your target(s), then drop combos until everything in range is dead, and then hit Engage again to move to the next nearest enemy. In addition to being ridiculously powerful, it can also hit multiple enemies at once! ![]() You’ll want to get comfortable with all of them, but my favorite is easily the Combined Fist. Be sure to read the Mind Meld Device’s wiki entry, since it adds powerful custom modifiers to the combos. The other important change from ranged combat is the addition of melee combos. It is a mini version of the Lunge ability, and it’s fast recharge will quickly get you to your next target. The Mind Meld Device’s third attack, Engage, is the key to keeping this melee build effective in a sustained fight. Melee builds rely on mobility in order to get from target to target. You also need to be constantly on the move to your next target and adjusting your position every time your target moves. This pure melee build is a lot of fun! It takes more work to play than a ranged weapon build, since Tab-targeting isn’t enough. That is a combined 91.2% Melee Crit Chance and 642% Melee Crit Severity! Those are some fun numbers to look at, but the real test is in the field: That 42k punch could knock out a small starship. ![]()
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